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  • you could make the method static and call it using ClassName.Method(). Commented Mar 18, 2014 at 10:26
  • Regarding your code, you do not need as ImageLoader as GetComponent<ImageLoader> already has casted it for you. Regarding your error, the gameObject you're referring to likely does not have an ImageLoader component assigned to it; double-check that it's there. Commented Mar 18, 2014 at 10:41