Sorry, no. It's harder than that, especially since you mentioned in the comments that this runs across multiple processes.
Ideas that won't work
GUIDs are somewhat unique across machines (in C# they use the MAC address and other strategies), but GetHashCode() is a big problem since that is in no way guaranteed to be unique.
You also can't rely on Random() for multiple reasons:
- It uses Environment.Tick for its seed, and could indeed result in the same seed twice if called within a very narrow interval (low tens of milliseconds - 16ms?) from different processes.
- Even if the seed was unique, some of the resulting values won't be. At least not at scale. We are looking for uniqueness, not just randomness.
One idea that will definitely work
If you want to be absolutely certain of uniqueness in a mechanical way across distributed processes running on different machines (or, worse, the same machine...), you could delegate the creation of unique values to a service. That service could save all unique values to a database table, forever. Or for some period of time if your requirements allow... That would be much easier.
Any time the service generates a new value, it would check the table first. If that value was ever used in the past, try again until a unique is found. Then save it to the database and return the value.
Doing this efficiently at scale would probably require a bit of engineering. There may be a more elegant purely mathematical solution, but this would be reliable and easy to understand (it does not rely on magic).
Randomfor generating a random number? Anyway you might want to look up the "pigeonhole principle". Like all hashes,GetHashCodeis not guaranteed unique.Guid.NewGuid()should be unique, and is usually pretty good, if you are generating lots of them, you'll still get collisions.string.GetHashCode()is even less likely to be unique. Random numbers from a large enough address space, should be unique, but you will still have to cope with duplicates.GUIDcombinations are 2^122, while theintcombinations are 2^32. So there's no way that all GUIDs will have different hashes. If you want only positive numbers, instead of making negative values positive (which will of course give a you half the combinations, a total of 2^31), use auintinstead. But if 2^32 combination is good for you, that's something you need to determine.