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Suppose that I have these two bundles with the specified priorities: bundle-a -> Bundle priority: 1 bundle-b -> Bundle priority: 2 And bundle-b is dependent on bundle-a. So it means that I ...
imaN NeoFighT's user avatar
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1 answer
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Currently, I'm learning Cocos in Javascript, I built a map layer extended cc.Layer, and a hub layer extended ccui.Layout. However, I got problem that interactions in the Hub, such as Click, also ...
Gavin's user avatar
  • 57
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I have a cocos 2d-x mobile application . I am unable to automate using appium .I also used perfecto automation tool but it also not able to automate the application too. Is there any tool that can ...
arjun singh's user avatar
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1 answer
258 views

I'm working on a project developed with Cocos2d-x. Using org.cocos2dx.lib, I have successfully ported it to Android in Android Studio. However, I'm encountering a crash issue that only occurs on ...
박치수's user avatar
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I want to create a sprite with my personal image. But when I load the project, I have this error: OpenGL error 0x0501 in C:\Users\PC\Desktop\Quiz\cocos2d\cocos\renderer\backend\opengl\TextureGL.cpp ...
Seke Amayene's user avatar
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1 answer
103 views

I am working on a Cocos2d-x C++ project and I want to integrate Firebase Crashlytics. I have added Crashlytics as the documentation suggests, and I am receiving Objective-C crashes, but I want to ...
Shiv's user avatar
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1 answer
132 views

I'm trying to connect a socket in Cocos2dx with a server in Nodejs but it does not work as expected. Here is my code: In HelloWorldScene.h class HelloWorld : public cocos2d::Layer, public SocketIO::...
HƯNG LƯU CHẤN's user avatar
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I would like to ask how to make a particular sprite to move when the keyboard button is pressed? I have this following code: keyBoardListener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, ...
bouteffah touiki anas's user avatar
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I have been trying to code/develop a function in cocosd2x-x that does a specified action (in my case move the player sprite) , while a key is being pressed; Since Cocos2d-x does not have a specific ...
Abderahemane Nejjam's user avatar
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1 answer
138 views

My fragment shader for a mobile game in cocos2dx works on iOS, but does not work as expected on Android and I'm out of ideas. The idea: u_texture is the input texture of a sprite whose appearance I ...
Kasia K.'s user avatar
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-1 votes
1 answer
160 views

how to solve these cocos2dx game crashes? following is the backtrace: Fatal Exception: java.lang.AbstractMethodError: abstract method “void android.content.pm.PackageManager$OnChecksumsReadyListener....
agamer's user avatar
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Exception java.lang.NullPointerException: Attempt to invoke virtual method 'com.unity3d.services.core.configuration.IExperiments com.unity3d.services.core.configuration.Configuration.getExperiments()' ...
MGame Studios's user avatar
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Cross-posting from https://discuss.cocos2d-x.org/t/issue-with-compiling-a-project/57198 I am having an issue trying to compile a new cocos2dx JS project. I have a fresh Ubuntu 18.04 box setup with ...
saiy2k's user avatar
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-1 votes
3 answers
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https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/editor-support/spine/Json.cpp I need help loading a .txt and pulling out some text using cocos for an old App. Can anyone work up a simple example? ...
Stephen's user avatar
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442 views

I am trying to learn Cocos 2dx game engine. I generated a simple project with this command: cocos new -l cpp -p com.testgame1 -d path_to_dir testgame1 Next, I try to build an android project. ...
Range's user avatar
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