'\0'
is an ASCII character with code 0, null terminator, null character, **NUL**. In **C** language it serves as a reserved character used to signify the end of a string. Many standard functions such as strcpy, strlen, strcmp among others rely on this. Otherwise, if there was no **NUL**, another way to signal end of string must have been used:
> This allows the string to be any length with only the overhead of one
> byte; the alternative of storing a count requires either a string
> length limit of 255 or an overhead of more than one byte.
>
> from [wikipedia](http://en.wikipedia.org/wiki/Null_character)
**C++** `std::string` follows this other convention and its data is represented by a structure called `_Rep`:
// _Rep: string representation
// Invariants:
// 1. String really contains _M_length + 1 characters: due to 21.3.4
// must be kept null-terminated.
// 2. _M_capacity >= _M_length
// Allocated memory is always (_M_capacity + 1) * sizeof(_CharT).
// 3. _M_refcount has three states:
// -1: leaked, one reference, no ref-copies allowed, non-const.
// 0: one reference, non-const.
// n>0: n + 1 references, operations require a lock, const.
// 4. All fields==0 is an empty string, given the extra storage
// beyond-the-end for a null terminator; thus, the shared
// empty string representation needs no constructor.
struct _Rep_base
{
size_type _M_length;
size_type _M_capacity;
_Atomic_word _M_refcount;
};
struct _Rep : _Rep_base
{
// Types:
typedef typename _Alloc::template rebind<char>::other _Raw_bytes_alloc;
// (Public) Data members:
// The maximum number of individual char_type elements of an
// individual string is determined by _S_max_size. This is the
// value that will be returned by max_size(). (Whereas npos
// is the maximum number of bytes the allocator can allocate.)
// If one was to divvy up the theoretical largest size string,
// with a terminating character and m _CharT elements, it'd
// look like this:
// npos = sizeof(_Rep) + (m * sizeof(_CharT)) + sizeof(_CharT)
// Solving for m:
// m = ((npos - sizeof(_Rep))/sizeof(CharT)) - 1
// In addition, this implementation quarters this amount.
static const size_type _S_max_size;
static const _CharT _S_terminal;
// The following storage is init'd to 0 by the linker, resulting
// (carefully) in an empty string with one reference.
static size_type _S_empty_rep_storage[];
static _Rep&
_S_empty_rep()
{
// NB: Mild hack to avoid strict-aliasing warnings. Note that
// _S_empty_rep_storage is never modified and the punning should
// be reasonably safe in this case.
void* __p = reinterpret_cast<void*>(&_S_empty_rep_storage);
return *reinterpret_cast<_Rep*>(__p);
}
bool
_M_is_leaked() const
{ return this->_M_refcount < 0; }
bool
_M_is_shared() const
{ return this->_M_refcount > 0; }
void
_M_set_leaked()
{ this->_M_refcount = -1; }
void
_M_set_sharable()
{ this->_M_refcount = 0; }
void
_M_set_length_and_sharable(size_type __n)
{
#ifndef _GLIBCXX_FULLY_DYNAMIC_STRING
if (__builtin_expect(this != &_S_empty_rep(), false))
#endif
{
this->_M_set_sharable(); // One reference.
this->_M_length = __n;
traits_type::assign(this->_M_refdata()[__n], _S_terminal);
// grrr. (per 21.3.4)
// You cannot leave those LWG people alone for a second.
}
}
_CharT*
_M_refdata() throw()
{ return reinterpret_cast<_CharT*>(this + 1); }
_CharT*
_M_grab(const _Alloc& __alloc1, const _Alloc& __alloc2)
{
return (!_M_is_leaked() && __alloc1 == __alloc2)
? _M_refcopy() : _M_clone(__alloc1);
}
// Create & Destroy
static _Rep*
_S_create(size_type, size_type, const _Alloc&);
void
_M_dispose(const _Alloc& __a)
{
#ifndef _GLIBCXX_FULLY_DYNAMIC_STRING
if (__builtin_expect(this != &_S_empty_rep(), false))
#endif
if (__gnu_cxx::__exchange_and_add_dispatch(&this->_M_refcount,
-1) <= 0)
_M_destroy(__a);
} // XXX MT
void
_M_destroy(const _Alloc&) throw();
_CharT*
_M_refcopy() throw()
{
#ifndef _GLIBCXX_FULLY_DYNAMIC_STRING
if (__builtin_expect(this != &_S_empty_rep(), false))
#endif
__gnu_cxx::__atomic_add_dispatch(&this->_M_refcount, 1);
return _M_refdata();
} // XXX MT
_CharT*
_M_clone(const _Alloc&, size_type __res = 0);
};
----------
the actual data might be obtained with:
_Rep* _M_rep() const
{ return &((reinterpret_cast<_Rep*> (_M_data()))[-1]); }
this code snippet comes from file `basic_string.h` which on my machine is located in `usr/include/c++/4.4/bits/basic_string.h`
So as you can see, the difference is significant.