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Aug 2, 2021 at 5:32 history edited Rekov CC BY-SA 4.0
removed duplicate word
Feb 27, 2020 at 22:52 comment added Rekov @tmighty Numpad 1 is Front view, and Numpad 7 is top view. In Blender 'Z' is up, not 'Y' like in Unity for example, so your model is technically lying on its side. You could rotate it 90° about the X axis to get it upright.
Feb 27, 2020 at 22:25 comment added jachym michal Good answer :). Just to add - since 2.81 you can directly move the origin point with the Move Tool. It's faster in some situations.
Feb 27, 2020 at 22:09 vote accept tmighty
Feb 27, 2020 at 22:07 comment added tmighty What a great tutorial. Maybe I ask you which numpad key you have used to show the model in frontal view? I have used 1, and that showed me the bottom. Edit: I got it: 7.
Feb 27, 2020 at 21:47 history answered Rekov CC BY-SA 4.0