Timeline for How do I make a procedural texture fit into a mask with seamless edges?
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 27, 2024 at 9:52 | history | became hot network question | |||
| S Nov 27, 2024 at 9:52 | history | became hot network question | |||
| S Nov 27, 2024 at 9:52 | history | became hot network question | |||
| Nov 27, 2024 at 9:52 | history | became hot network question | |||
| Nov 27, 2024 at 4:46 | vote | accept | Smith | ||
| Nov 27, 2024 at 2:54 | answer | added | Daniel Möller | timeline score: 1 | |
| Nov 27, 2024 at 2:22 | comment | added | Martynas Žiemys | Mask the noise before color ramp. | |
| Nov 27, 2024 at 2:08 | history | edited | Smith | CC BY-SA 4.0 | added 7 characters in body |
| Nov 27, 2024 at 1:52 | history | asked | Smith | CC BY-SA 4.0 |