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gandalf3
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Smoke Rendering smoke in Cycles?

I am trying to render smoke in cycles, but the relevant blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture node, althoughans I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)

Smoke in Cycles?

I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture node, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)

Rendering smoke in Cycles?

I am trying to render smoke in cycles, but the relevant blender manual page is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture node, ans I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)
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Stephen
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I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture node, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)

I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)

I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture node, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)
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Stephen
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I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I want toimagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)

I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I want to set up the material nodes like this:

enter image description here

But the problem is that there is no Voxel Data texture, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?

I am trying to render smoke in cycles, but the blender manual page about it is designed for Bender Internal. I have everything set up except for the material.

I imagine you would set up the material nodes something like this:

enter image description here

But the problem is that there is no Voxel Data texture, although I am not sure what kind of shader should be used.

Is smoke in Cycles simply not supported yet? Or do I need to go about this a different way?


Reference: [Smoke material in blender internal](http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Smoke/Material)
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Stephen
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