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I downloaded a model of the game FF7re,after adding alpha texture,the part supposed to be transparent can still be seen.

The left picture

Also,the normal tangent creates weird effect(the right picture).I am new to blender and I guess it might be some error settings because I heard it doesn't go wrong in maya.

Here is the packed blend file https://drive.google.com/file/d/1XWDHbqCjwzVMJ0q8tFMpTxiwGTRac7p2/view?usp=sharing

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  • $\begingroup$ It seems light gets stronger after it pass the alpha part of the mesh. $\endgroup$ Commented Jul 13, 2020 at 3:57

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I just request access to your file, but I think the issue is from material setting you should switch the Blend Mode to Alpha Clip

enter image description here

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  • $\begingroup$ I find that option but it doesn't help. $\endgroup$ Commented Jul 12, 2020 at 5:57
  • $\begingroup$ can you please give me access to the file,? (i requested yesterday already) maybe i can solve the issue $\endgroup$ Commented Jul 13, 2020 at 6:05
  • $\begingroup$ I already put the google link in the description - - $\endgroup$ Commented Jul 13, 2020 at 6:18
  • $\begingroup$ yeah i know, but its permission required and i already requested. $\endgroup$ Commented Jul 14, 2020 at 7:12
  • $\begingroup$ Oh I am sorry , I wanted to set it accessable for everyone. Here is the new link drive.google.com/file/d/1XWDHbqCjwzVMJ0q8tFMpTxiwGTRac7p2/… $\endgroup$ Commented Jul 14, 2020 at 7:51

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