I'm currently learning Blender and have taken on a personal project of building a city to keep pushing myself. I'm currently designing generic buildings and other assets of varying sizes and shapes to fill out the city. Before I get too deep into that, I'd like to know:
- Is there a way to automatically fill out a grid with random buildings without overlap?
- Alternatively, a fast and easy method of placing them on the grid from my asset library. (Preferably just have it snap to a vertex and rotate it appropriately)
- Anything I could do to the asset files themselves to streamline the process.

