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I followed this tutorial to make someGrowth before remesh kind of fungal growth thing. I want to remesh the end result to look like a blobby mass. The problem is, this setup leaves loose edges behind which ruin the remesh.Loose edges extend further than the solid geometry, making the remesh results too big The blob covers a larger area than the initial growth because of the loose edgesIs there a quick way to delete them with some node? Or is it somehow possible to make the remesh modifier ignore loose edges. Either way would work for me.enter image description here Here is the .blend file (2.1mb)

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A setup like this works for me. enter image description here

enter image description here

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