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  • $\begingroup$ does that mean I would render the scene 3 times, once for each subpixel? $\endgroup$ Commented Nov 29, 2021 at 21:57
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    $\begingroup$ No, render the scene once but in your fragment shader that evaluates the glyph outlines or whatever, call your glyph sampling code three times. Or if you were rendering glyphs from a texture atlas you'd sample that three times. $\endgroup$ Commented Nov 30, 2021 at 5:23