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  • $\begingroup$ I assumed it would be vanilla 2D textures.... $\endgroup$ Commented May 9, 2023 at 21:26
  • $\begingroup$ Yes, it works for 2D textures.... Your texelFetch position would then be an ivec2 datatype $\endgroup$ Commented May 10, 2023 at 7:18
  • $\begingroup$ Or was it an indication of the viewport range? $\endgroup$ Commented May 10, 2023 at 7:20
  • $\begingroup$ Yes, it seems to work... $\endgroup$ Commented May 12, 2023 at 22:59