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Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user

I am doing some project on object reconstruction and I need to rotate an object in PyTorch whileduring the training to make sure I am augmenting the data properly. My data consists of points and it's normals. My question is, how should I (or should I traingtrain them at all) rotate the normals of my mesh. Note that this rotation also needs to keep the object ininside the unit cube, where it was before running this codebefore the transformation.

I am doing some project on object reconstruction and I need to rotate object in PyTorch while training to make sure I am augmenting data properly. My data consists of points and it's normals. My question is, how should I (or should I traing them at all) rotate normals of my mesh. Note that this rotation also needs to keep object in unit cube, where it was before running this code.

I am doing some project on object reconstruction and I need to rotate an object in PyTorch during the training to make sure I am augmenting the data properly. My data consists of points and it's normals. My question is, how should I (or should I train them at all) rotate the normals of my mesh. Note that this rotation also needs to keep the object inside the unit cube, where it was before the transformation.

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Rotation of meshes in PyTorch

I am doing some project on object reconstruction and I need to rotate object in PyTorch while training to make sure I am augmenting data properly. My data consists of points and it's normals. My question is, how should I (or should I traing them at all) rotate normals of my mesh. Note that this rotation also needs to keep object in unit cube, where it was before running this code.