Well you could attack this in the manner you previously stated, or you could go another route.
Typically, in this situation, I would create three tables.
Table 1 - Cards: This would contain the basic card information.
Table 2 - Types: This would be one record for each possible type (i.e. one record for green, one for blue, one for creature A, one for creature B, and so on.)
Table 3 - CardTypes: This would have two columns, one Foreign Key to Cards and one Foreign Key to Types. The combination of the two would be the Primary Key.
The advantage to this approach is that you don't have to store a large amount of plain-text, as if a card has multiple properties they would each go one-and-one in Types, and then a relationship to each property would go in CardTypes. It also means if two cards are blue, then only one Type is store for blue, and two (small, mind you) entries are in CardTypes.
The downfall is the obvious overhead. Your programme must be aware of the three tables.
ThanksThe advantages depend entirely on how often you are querying the tables. If you are often querying for a specific property, EBrown then the index on CardTypes would significantly improve performance, as the index would contain the necessary pointers to your cards that have that property.
In the end it all depends on how often/many queries you will be running. If you are running a significant amount you will likely be better off taking the programming overhead of creating two tables and then linking them with a third.