Monday, November 12, 2012
Sunday, October 14, 2012
LAEVEL UP!
I beat Borderlands2, and since I have nothing better to do, I revisited my AE puppeting. Made a big advancement in graphic fingernail technology that stick to the tips and also "auto-line-overlapping-thingy". I'll soon be working with textures (maybe) like hair and fur if I can "acquire" the proper software.
PS: Blogger deleted all my stats and pageviews. Starting fresh~

PS: Blogger deleted all my stats and pageviews. Starting fresh~
Friday, July 20, 2012
Templar II: MORE TEMPLAAAR!!
Sunday, June 24, 2012
Elliot
Tuesday, June 19, 2012
RENDERIN'
Waiting for an ugly 2 hour render :(.... doodle. Also testing my blogger app :)
UPDATE: The app is "okay". Doesn't justify or scale the image properly, it just crops it :/ Had to fix it on a real comp.
UPDATE: The app is "okay". Doesn't justify or scale the image properly, it just crops it :/ Had to fix it on a real comp.
Monday, June 18, 2012
Wednesday, May 23, 2012
Wednesday, May 2, 2012
BlockhAEd
I've been doing some more experiments in AE with faux 3D and some "real" 3D layers. Also messing with using layers as controllers for nested expressioned layers. And MATH. UPDATE: Added some teeth, eyebrows, and mouth guts.
Friday, March 23, 2012
CatAEpillar
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