Timeline for Packet size vs packet frequency
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 22, 2015 at 8:29 | vote | accept | Dan | ||
| May 22, 2015 at 7:55 | answer | added | JPtheK9 | timeline score: 5 | |
| May 21, 2015 at 18:54 | comment | added | VaTTeRGeR | It's not the maximum (you should not exceed ~1300bytes), but from what i read it is the optimal size to be very unlikely to get split up and lost. | |
| May 21, 2015 at 8:11 | comment | added | Dan | Thanks for the reply. If I assume the maximum to be 512 bytes, then, is that also the optimum? | |
| May 20, 2015 at 22:45 | history | tweeted | twitter.com/#!/StackGameDev/status/601156817272594432 | ||
| May 20, 2015 at 22:02 | comment | added | VaTTeRGeR | You should propably read at these two: en.wikipedia.org/wiki/Maximum_transmission_unit stackoverflow.com/questions/1098897/… => go for 512 bytes per datagramm | |
| May 20, 2015 at 11:41 | history | asked | Dan | CC BY-SA 3.0 |