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Sep 18, 2015 at 4:52 answer added Sean Middleditch timeline score: 1
Sep 18, 2015 at 4:12 comment added Vaillancourt I would suggest you add the c++ tag to your question, as c++ is a bit different from c#/java w.r.t. RTTI availability and usage.
Sep 18, 2015 at 4:10 comment added Vaillancourt If you don't want to cast, you can transfer your objects from being held by the entity to being held by a manager of that type of component. I have only tried a bit this method so I'm not sure how it goes on a 'serious/normal' project.
Sep 18, 2015 at 4:09 comment added Vaillancourt TBH, if you know that your component is of a certain type, downcast it and get on with it. As long as you do it statically and not dynamically :) The other way around is using stuff like what's in Unity/c#/Java where RTTI is available and well, part of the language.
Sep 18, 2015 at 4:02 review First posts
Sep 18, 2015 at 6:34
Sep 18, 2015 at 4:01 history asked Kyle CC BY-SA 3.0