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Oct 26, 2015 at 22:53 comment added Majte That's why I said possible duplicate and didn't vote to close it down :) It's a mesh of duplicates and having just put in any of these keywords into the search field would have given you, the OP, already excellent and well thought out answers.
Oct 26, 2015 at 22:50 comment added Paulo Bueno hmmm.. the first two explains only part of these question (the time issue against the frame state). Also koonsolo focus on time sequence, fps, and interpolation... nice material tho.
Oct 26, 2015 at 22:46 vote accept Paulo Bueno
Oct 26, 2015 at 22:40 answer added planetmaker timeline score: 1
Oct 26, 2015 at 22:39 comment added Majte This is a possible duplicate. See here: gamedev.stackexchange.com/questions/100405/… and here: gamedev.stackexchange.com/questions/38535/…. Also the best intro imho for gameloops and constant frame rates is DeWitters seminal blog: koonsolo.com/news/dewitters-gameloop
Oct 26, 2015 at 22:31 review First posts
Oct 26, 2015 at 22:35
Oct 26, 2015 at 22:28 history asked Paulo Bueno CC BY-SA 3.0