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Nov 2, 2015 at 17:47 answer added Sturlen timeline score: 1
Nov 2, 2015 at 16:41 comment added CosmoM Right, but what I mean is that the animation shouldn't care about what bones are called when you import it, correct? Or does importing an animation using my model's avatar only work if my avatar's bones are named exactly as the animation is expecting?
Nov 2, 2015 at 16:26 comment added Sturlen Names of the bones actually do matter a lot, as a computer can't understand that "UpperLeftLeg" equals "Upper_Left_Leg".
Nov 2, 2015 at 15:09 review First posts
Nov 2, 2015 at 15:15
Nov 2, 2015 at 15:07 history asked CosmoM CC BY-SA 3.0