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Feb 1, 2013 at 16:29 history made wiki Post Made Community Wiki by Jonas Byström
May 11, 2011 at 0:18 comment added Hendrik Brummermann The primary idea is to hugely decrease the inflation issue by make it difficult for bots to flood the market. But this does work even on the non-abuse case: Earning back karma may cost money. Obviously karma should not be sold directly for story reasons. But a quest may require a player to buy something from an NPC, or may require potions or usable magic artefacts.
Jan 5, 2011 at 13:12 comment added o0'. And how does that prevent inflation? Even if you cap the gold earned per day, the total gold increases anyway.
Jul 22, 2010 at 7:21 history answered Hendrik Brummermann CC BY-SA 2.5