Timeline for Slow Tower for a Tower Defense Game
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 24, 2011 at 18:08 | vote | accept | Sean | ||
| May 23, 2011 at 17:29 | answer | added | Lunin | timeline score: 4 | |
| May 23, 2011 at 16:47 | comment | added | lathomas64 | Is the enemy's slow variable being set but the speed is not changing? or is the slow variable not being set? | |
| May 23, 2011 at 16:36 | history | edited | AttackingHobo | CC BY-SA 3.0 | added 168 characters in body; deleted 1 characters in body |
| May 23, 2011 at 16:03 | comment | added | Sean | Yes, my problem is, once the second tower is built, the first one stops working (it no longer slows enemies). However, it is still detecting the collisions with the enemies. I don't understand why it doesn't slow them down though. | |
| May 23, 2011 at 16:02 | answer | added | Ali1S232 | timeline score: 0 | |
| May 23, 2011 at 15:57 | comment | added | Ali1S232 | @Valkea as i can understand from his question i think he means after building the second tower the first tower doesn't slow enemies anymore. | |
| May 23, 2011 at 14:51 | comment | added | Valkea | Can you describe exactly what doesn't work with the first tower when the second is built? Should they cumulate the speed reduction (and it doesn't) or should it behave another way ? | |
| May 23, 2011 at 14:47 | comment | added | PrettyPrincessKitty FS | Half your post is missing. | |
| May 23, 2011 at 14:42 | history | asked | Sean | CC BY-SA 3.0 |