Timeline for Why does my Unity/Android game get a small amount of lag when not being touched for some time?
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 13, 2017 at 12:54 | comment | added | Vaillancourt♦ | @SupeMegaBroBro The comment was intended to the answer's author, as the answer doesn't say much about what the issue is... | |
| Aug 13, 2017 at 12:41 | comment | added | Big T Larrity | @AlexandreVaillancourt It actually did not fix it, i tried adding this and didnt notice any performance increase. I've tested it a lot now and can say 100% certain that the frame lag only occurs if you leave your hands off the phone for 1 sec or more. As soon as I grab and start playing the lag is gone | |
| Aug 13, 2017 at 1:22 | comment | added | Vaillancourt♦ | What does that do? How can this fix the issue at hand? | |
| Aug 12, 2017 at 20:07 | comment | added | Big T Larrity | thanks for this too. I never even thought of this. I will add this asap. However i must say i think there might be another cause also, as the slowdown happens within seconds of letting go of phone, and goes away as soon as i use it. I think there must be some way of forcing the app to be highest priority, but now I have some idea of what to research. | |
| Aug 12, 2017 at 20:06 | vote | accept | Big T Larrity | ||
| Aug 13, 2017 at 12:39 | |||||
| Aug 12, 2017 at 19:39 | history | answered | Omar Guendeli | CC BY-SA 3.0 |