Timeline for How/whether to pool bullets for a shmup in Unity?
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 19, 2018 at 14:00 | comment | added | Sidar | @Philipp That was a reply to me, I'm a well aware. The first line is about traditional shmups. What follows is about bullet hell. | |
| Mar 19, 2018 at 9:32 | comment | added | Philipp | The question author said in a comment that they want to go for bullet hell. | |
| Mar 19, 2018 at 1:04 | comment | added | Sidar | @Philipp Im talking about R-type styled shmups, not bullet hell. The concept of bullet hell came later in the shmup life. | |
| Mar 18, 2018 at 23:40 | comment | added | Philipp | Only a few bullets on screen at a time? | |
| Mar 18, 2018 at 15:33 | history | edited | Sidar | CC BY-SA 3.0 | added 5 characters in body |
| Mar 18, 2018 at 15:26 | history | answered | Sidar | CC BY-SA 3.0 |