Timeline for Are there any frameworks that allow me to write games in C# on Linux? [closed]
Current License: CC BY-SA 3.0
19 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 3, 2014 at 18:29 | history | closed | House | Not suitable for this site | |
| Aug 22, 2012 at 11:44 | answer | added | floAr | timeline score: 1 | |
| Aug 9, 2011 at 21:48 | history | edited | Tetrad | CC BY-SA 3.0 | made title a more detailed question, directed the question to be less about XNA and more about C# on Linux. |
| S Aug 9, 2011 at 21:48 | history | suggested | hairboat | CC BY-SA 3.0 | made title a more detailed question |
| Aug 9, 2011 at 21:00 | review | Suggested edits | |||
| S Aug 9, 2011 at 21:48 | |||||
| Aug 9, 2011 at 19:00 | comment | added | EnoughTea | Hey @AttackingHobo, it would be nice of you to post your candidates, since I've been looking for something similiar out of passive interest for like 5 years. From all that time I can only remember Irrlicht wrapper and managed Ogre wrapper working correctly, and I don't like them: Irrlicht was buggy but presumably fixable, and for managed Ogre it would be better to chose NeoAxis. Maybe you was lucky to find something good which I missed, I'm just one guy after all, so it would be great to share it :) | |
| Aug 9, 2011 at 16:55 | comment | added | AttackingHobo | @Jonathan Connell I have been researching something similar for over a week already. I have found a few different candidates, but I want to actually use them, and see what ones are actually viable. Just typing the question into google and blindly posting some of the links as an answer is not very helpful. | |
| Aug 8, 2011 at 23:56 | comment | added | doppelgreener | @Jonathan The problem is the first answer is not regularly the best one. In fact it can often be the least researched or least thought out. There's a reason we have a silver badge for answering first and being right - it's an achievement, or a reward for answering a dead question. | |
| S Aug 8, 2011 at 22:15 | history | suggested | BlueRaja - Danny Pflughoeft | CC BY-SA 3.0 | Clarified to avoid confusion |
| Aug 8, 2011 at 22:13 | review | Suggested edits | |||
| S Aug 8, 2011 at 22:15 | |||||
| Aug 8, 2011 at 21:36 | history | tweeted | twitter.com/#!/StackGameDev/status/100681885780414464 | ||
| Aug 8, 2011 at 21:21 | comment | added | Jonathan Connell | @AttackingHobo If you have a deeper more detailed answer to propose, by all means go ahead. | |
| Aug 8, 2011 at 20:46 | comment | added | AttackingHobo | I hate when an answer is picked so fast. It doesn't leave time for deeper or more detailed answers to be posted. | |
| Aug 8, 2011 at 18:17 | answer | added | Engineer | timeline score: 2 | |
| Aug 8, 2011 at 18:04 | answer | added | Den | timeline score: 20 | |
| Aug 8, 2011 at 17:43 | vote | accept | blissfreak | ||
| Aug 8, 2011 at 17:05 | answer | added | EnoughTea | timeline score: 9 | |
| Aug 8, 2011 at 16:12 | history | edited | blissfreak | CC BY-SA 3.0 | added 2 characters in body |
| Aug 8, 2011 at 16:05 | history | asked | blissfreak | CC BY-SA 3.0 |