Timeline for Where to start with hardware-specific low-level programming?
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 17, 2011 at 14:23 | comment | added | Richard Marskell - Drackir | Is this related to game development or programming in general? | |
| Aug 17, 2011 at 14:07 | answer | added | aaaaaaaaaaaa | timeline score: 3 | |
| Aug 17, 2011 at 7:48 | answer | added | mrbinary | timeline score: 5 | |
| Aug 16, 2011 at 21:37 | history | tweeted | twitter.com/#!/StackGameDev/status/103581151570038784 | ||
| Aug 16, 2011 at 21:22 | answer | added | karmington | timeline score: 3 | |
| Aug 16, 2011 at 20:41 | comment | added | thedaian | My first suggestion would be Atari, NES, or Gameboy, depending on how limited you want to get. | |
| Aug 16, 2011 at 20:32 | history | asked | drowsy | CC BY-SA 3.0 |