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Aug 21, 2011 at 14:31 vote accept JustAMartin
Aug 21, 2011 at 14:30 comment added JustAMartin Thanks, now it is more clear to me that my questions are related to any game engine architecture, not just component-based, so I should study those issues separately, and if I get network/scripting implemented correctly, then component-based system will not introduce any new problems with network/scripting.
Aug 20, 2011 at 21:36 history answered Peter Alexander CC BY-SA 3.0