I'm developing a 2D RPG game, like Zelda. I've developed a first version, for studies. Now, I'd like rewrite it, in better way, with a different language.
My first question: which language ? XNA or Java ?
Then, it is about the gameplay. The character has strength, agility, willpower, constitution, dexterity and concentration and has to fight monsters. Typical.
But I'm a noob, and I would like advice for creating the game system that the characteristics for damages, level-up, resistance, and so on. The one I used in the first version was not balanced.
So, what kind of system can I use ?
Any help would be grateful.
P.S.: I posted this second question in the Role Play Forum, and they sent me here. (Sorry for my English, I'm not a English speaker)