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Timeline for A* Algorithm for Tactical RPGs?

Current License: CC BY-SA 4.0

7 events
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Jan 29, 2019 at 11:02 answer added Damon timeline score: 1
Jan 29, 2019 at 1:51 answer added Mars timeline score: 2
Jan 28, 2019 at 19:23 comment added Mooing Duck I don't know why move range is a problem. Find the shortest path, and then after that, move 'speed' squares along that path.
Jan 28, 2019 at 15:00 history tweeted twitter.com/StackGameDev/status/1089901156556521472
Jan 28, 2019 at 12:54 answer added anon timeline score: 33
Jan 28, 2019 at 9:28 answer added Philipp timeline score: 13
Jan 28, 2019 at 7:53 history asked user137 CC BY-SA 4.0