Timeline for Converting eulerAngles to "Inspector rotation"
Current License: CC BY-SA 4.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 26, 2019 at 0:03 | history | edited | tmighty | CC BY-SA 4.0 | deleted 2989 characters in body |
| Feb 26, 2019 at 0:03 | vote | accept | tmighty | ||
| Feb 25, 2019 at 23:41 | history | edited | tmighty | CC BY-SA 4.0 | added example |
| Feb 25, 2019 at 12:57 | vote | accept | tmighty | ||
| Feb 25, 2019 at 23:50 | |||||
| Feb 25, 2019 at 12:00 | history | edited | tmighty | CC BY-SA 4.0 | added 87 characters in body |
| Feb 25, 2019 at 11:48 | vote | accept | tmighty | ||
| Feb 25, 2019 at 11:48 | |||||
| Feb 24, 2019 at 23:09 | answer | added | DMGregory♦ | timeline score: 2 | |
| Feb 24, 2019 at 22:34 | comment | added | Alex F | transform.localEulerAngles returns the euler angles of the local rotation, that is, the rotation relative to the parent object. What is the difference between these angles and what you want? | |
| Feb 24, 2019 at 21:33 | history | edited | tmighty | CC BY-SA 4.0 | added 3 characters in body |
| Feb 24, 2019 at 21:19 | history | asked | tmighty | CC BY-SA 4.0 |