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Sep 21, 2011 at 14:33 vote accept BetaScoo8
Sep 21, 2011 at 14:33
Sep 21, 2011 at 13:27 comment added XGouchet No you just need to draw the object corresponding at the current zoom level. When animating the zoom, fade in/out the image while changing the zoom
Sep 21, 2011 at 13:14 comment added BetaScoo8 I'll investigate this, but I wonder how this would work with animating the objects (probably should have made that more clear in the question) would I need to draw the objects to a particular bufferimage for each zoom level? seams a bit wasteful of resources or am I missing something?
Sep 21, 2011 at 13:04 history answered XGouchet CC BY-SA 3.0