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Sep 17, 2024 at 14:30 answer added Furkan Kambay timeline score: 3
Jul 17, 2020 at 23:01 vote accept Kevin
Jul 16, 2020 at 0:32 comment added Kevin @DMGregory Thanks, that helped me find the answer.
Jul 15, 2020 at 23:41 answer added Kevin timeline score: 8
Jul 15, 2020 at 22:32 comment added DMGregory I notice another user inserting a call to the javascript function syncfs, which looks like it might be used to commit in-memory changes to the persistent DB. It sounds like Unity might be doing something similar on scene loads, that doesn't happen on refresh. You may want to look for a method similar to this that you can call to commit your changes after doing a sensitive operation, before the player has a chance to refresh the page.
Jul 15, 2020 at 20:32 history asked Kevin CC BY-SA 4.0