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when toggle format what by license comment
Aug 4, 2020 at 14:17 history edited Pikalek CC BY-SA 4.0
added code markdown, converted URL to an inline link
Jul 28, 2020 at 18:45 answer added Kevin timeline score: 1
Jul 28, 2020 at 18:21 comment added Matthieu Raynaud de Fitte I currently do not have anything to show but a good example would be Supreme Commander 2 or Age of Empires 3. I would define the perspective as 3D, not isometric, with the possibility to move and rotate the camera
Jul 28, 2020 at 18:16 comment added DMGregory Can you show us what a typical perspective looks like in your game? This can change how we implement features like this.
Jul 28, 2020 at 18:09 review First posts
Aug 4, 2020 at 14:17
Jul 28, 2020 at 18:08 history asked Matthieu Raynaud de Fitte CC BY-SA 4.0