Timeline for Should I continue studying OpenGL or just switch to DirectX to give me a better chance of landing a job in the game industry?
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 27, 2011 at 7:43 | comment | added | drxzcl | X360 uses an API that is close to DX9, with a few quirks to accommodate the fact that it has a relatively small amount of relatively fast memory. | |
| Oct 27, 2011 at 6:24 | comment | added | mrbinary | I have not experience on the Xbox, but according to Wikipedia its API is based on DirectX. On PS3, PSGL is only one of the available APIs. | |
| Oct 26, 2011 at 20:48 | comment | added | Quazi Irfan | Yes, PS3 uses PSGL. But, X360 used DirectX as they are on PC, though not sure about it, just a guess. | |
| Oct 26, 2011 at 18:58 | comment | added | Macke | XBox probably does stuff the DirectX way... ? | |
| Oct 26, 2011 at 14:50 | history | answered | mrbinary | CC BY-SA 3.0 |