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Oct 27, 2011 at 7:43 comment added drxzcl X360 uses an API that is close to DX9, with a few quirks to accommodate the fact that it has a relatively small amount of relatively fast memory.
Oct 27, 2011 at 6:24 comment added mrbinary I have not experience on the Xbox, but according to Wikipedia its API is based on DirectX. On PS3, PSGL is only one of the available APIs.
Oct 26, 2011 at 20:48 comment added Quazi Irfan Yes, PS3 uses PSGL. But, X360 used DirectX as they are on PC, though not sure about it, just a guess.
Oct 26, 2011 at 18:58 comment added Macke XBox probably does stuff the DirectX way... ?
Oct 26, 2011 at 14:50 history answered mrbinary CC BY-SA 3.0