Timeline for Why instantiated Static Mesh gets scaled in Unreal Engine 4? [closed]
Current License: CC BY-SA 4.0
11 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 17, 2021 at 17:03 | history | closed | CommunityBot Pikalek Vaillancourt♦ | Not suitable for this site | |
| Aug 17, 2021 at 17:03 | comment | added | Vaillancourt♦ | I'll close this one here for now; If you don't get an answer on SO, then please delete the one on SO and flag for a moderator here, we'll be able to reopen it. | |
| Aug 13, 2021 at 8:06 | comment | added | user35344 | If you want to ask the question here, the one on SO needs to be closed/deleted. If you want to ask the question on SO, this one needs to be closed/deleted. | |
| Aug 13, 2021 at 7:58 | comment | added | Simone Lungarella | I posted it twice because I can't get an answer and I started a bounty on StackOverflow. I can't start a bounty here, but this is the proper stack exchange. What should I do? | |
| Aug 13, 2021 at 7:56 | review | Close votes | |||
| Aug 17, 2021 at 17:03 | |||||
| Aug 13, 2021 at 7:35 | comment | added | user35344 | I’m voting to close this question because this is a cross-post from Stack Overflow: stackoverflow.com/questions/68680694/… | |
| Aug 13, 2021 at 7:30 | history | edited | Simone Lungarella | CC BY-SA 4.0 | added 167 characters in body |
| Aug 9, 2021 at 9:15 | history | edited | Simone Lungarella | CC BY-SA 4.0 | added 149 characters in body |
| Aug 6, 2021 at 13:28 | history | edited | Pikalek | CC BY-SA 4.0 | fixed typo |
| Aug 6, 2021 at 12:40 | review | First posts | |||
| Aug 6, 2021 at 13:28 | |||||
| Aug 6, 2021 at 12:36 | history | asked | Simone Lungarella | CC BY-SA 4.0 |