Timeline for Making a countdown time readout in Godot 3.1
Current License: CC BY-SA 4.0
11 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 19, 2023 at 16:44 | history | edited | Vaillancourt♦ | edited tags | |
| Apr 19, 2023 at 16:28 | comment | added | DMGregory♦ | I write correctly formatted code from a smartphone daily. The mobile version of the site has all the tools you need to write your code in a way that is legible to others, if you take time to do that. I've cleaned up the formatting this time, and corrected the image that you broke on your previous edit, but please take care in the future to check the post preview and ensure your post reads correctly before clicking the button to post it/save your edits. | |
| Apr 19, 2023 at 16:27 | history | edited | DMGregory♦ | CC BY-SA 4.0 | Cleanup |
| Apr 19, 2023 at 16:12 | answer | added | Theraot | timeline score: 1 | |
| Apr 19, 2023 at 16:05 | comment | added | Nina Monti | Yes, it is true. Thank you. Now my scene is played, but it shows the seconds, minutes and dsec numbers on top of each other. I tried, it does not allow me to move each one separately. I put a picture of it. | |
| Apr 19, 2023 at 16:04 | comment | added | Theraot | @DMGregory I'm guessing that OP only gets connectivity from a smartphone. | |
| Apr 19, 2023 at 16:04 | history | edited | Nina Monti | CC BY-SA 4.0 | added 3 characters in body |
| Apr 19, 2023 at 15:46 | comment | added | Theraot | The picture shows that your don't have a Node with the name minutes, but you try to use it form code $minutes. Similarly you have a Node called min that you don't use. Which leads me to believe this is caused by a typo. | |
| Apr 19, 2023 at 15:33 | history | edited | Nina Monti | CC BY-SA 4.0 | added 81 characters in body |
| Apr 19, 2023 at 14:51 | history | edited | DMGregory♦ | CC BY-SA 4.0 | Cleanup |
| Apr 19, 2023 at 14:44 | history | asked | Nina Monti | CC BY-SA 4.0 |