Timeline for Making a countdown time readout in Godot 3.1
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 19, 2023 at 19:04 | comment | added | Theraot | @NinaMonti You can take a break, you can read your code. I'd say it is probably this: seconds <= 1. | |
| Apr 19, 2023 at 18:38 | comment | added | Nina Monti | I edited everything you said. In the inspector at containe,at variable scripts, I put minutes = 0 and seconds = 60. But when I play, the number of seconds stops at 60 and only the number of the dsec is continuously played from 0 to 10. Seconds do not decrease ... | |
| Apr 19, 2023 at 16:31 | history | edited | Theraot | CC BY-SA 4.0 | deleted 21 characters in body |
| Apr 19, 2023 at 16:12 | history | answered | Theraot | CC BY-SA 4.0 |