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Timeline for Multi Threading In Update Loop

Current License: CC BY-SA 3.0

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Jan 25, 2012 at 0:03 comment added Matt Jensen This would be useful for most people but it isn't relevant to my game.
Jan 24, 2012 at 19:00 comment added John McDonald Yeah, if the Update()s are working on different sets of objects, then there shouldn't be a problem with using multiple threads.
Jan 24, 2012 at 18:42 comment added House I was assuming the Update() functions were not the same function, i.e. they wouldn't be updating the same things. But if they are the same, this is a good answer.
Jan 24, 2012 at 17:03 history edited John McDonald CC BY-SA 3.0
added 12 characters in body
Jan 24, 2012 at 16:45 history answered John McDonald CC BY-SA 3.0