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Timeline for Multi Threading In Update Loop

Current License: CC BY-SA 3.0

4 events
when toggle format what by license comment
Apr 30, 2012 at 19:05 history edited sam hocevar CC BY-SA 3.0
spelling (frustum)
Jan 25, 2012 at 12:32 comment added Matt Jensen I think this is a really great post, you bring up many good pointers. I do have a few limitations for my engine though. Only 6 threads are possible and only 64MB of RAM for game data.
Jan 25, 2012 at 8:05 history edited David C. Bishop CC BY-SA 3.0
Some extra information about the different threads
Jan 25, 2012 at 7:18 history answered David C. Bishop CC BY-SA 3.0