Timeline for Multi Threading In Update Loop
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 30, 2012 at 19:05 | history | edited | sam hocevar | CC BY-SA 3.0 | spelling (frustum) |
| Jan 25, 2012 at 12:32 | comment | added | Matt Jensen | I think this is a really great post, you bring up many good pointers. I do have a few limitations for my engine though. Only 6 threads are possible and only 64MB of RAM for game data. | |
| Jan 25, 2012 at 8:05 | history | edited | David C. Bishop | CC BY-SA 3.0 | Some extra information about the different threads |
| Jan 25, 2012 at 7:18 | history | answered | David C. Bishop | CC BY-SA 3.0 |