Timeline for Top-Down mapping with GLEED2D: Collision and Faux 3D
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 21, 2012 at 3:41 | comment | added | Rahat Ahmed | Thanks! I guess I could have figured the collision detection, but that 'faux 3d' is just what I was looking for. I can't believe I didn't think of something that simple. Also that clipper Library is pretty cool, but I'm probably going to be working in Java so I wouldn't be able to use it. | |
| Feb 21, 2012 at 3:30 | vote | accept | Rahat Ahmed | ||
| Feb 21, 2012 at 3:18 | history | edited | David Gouveia | CC BY-SA 3.0 | added 129 characters in body |
| Feb 21, 2012 at 3:07 | history | edited | David Gouveia | CC BY-SA 3.0 | added 129 characters in body |
| Feb 21, 2012 at 3:01 | history | edited | David Gouveia | CC BY-SA 3.0 | deleted 1 characters in body |
| Feb 21, 2012 at 2:56 | history | answered | David Gouveia | CC BY-SA 3.0 |