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Mar 6, 2012 at 17:05 comment added loogie Thanks for the help! So far i've got a sprite sheet "Anim" class that loops through a sheets "frames" and a "Move" class which moves a sprite to a location all using the "ITween" interface created as you suggested... GREAT!
Mar 6, 2012 at 17:02 vote accept loogie
Mar 6, 2012 at 13:00 history edited David Gouveia CC BY-SA 3.0
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Mar 6, 2012 at 12:55 comment added David Gouveia @Valkea I also just remembered that the destructor should be virtual too.
Mar 6, 2012 at 12:55 history edited David Gouveia CC BY-SA 3.0
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Mar 6, 2012 at 12:47 comment added David Gouveia @Valkea I would have made it pure virtual too! But I didn't want to complicate it with a new notation. I might add as a note at the end instead.
Mar 6, 2012 at 12:42 comment added Valkea I was writing an answer and saw yours appearing. And I stopped as it was almost the same. But I would have done the update function pure virtual.
Mar 6, 2012 at 12:28 history answered David Gouveia CC BY-SA 3.0