Timeline for Pre game loading time vs. in game loading time
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 9, 2012 at 8:20 | comment | added | bummzack | If you don't want to introduce threading, you can also calculate your path incrementally (eg. calculate some steps every frame). | |
| Mar 9, 2012 at 0:49 | history | answered | Adam | CC BY-SA 3.0 |