Timeline for Game Loop Problem - Growth and Recharge as Integer Values
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 12, 2012 at 19:48 | comment | added | Markus | :P ;) You are right, maybe a bit too esoteric, removed the second part. I only wanted to emphasize that maximum precision is not important. | |
| Mar 12, 2012 at 19:46 | history | edited | Markus | CC BY-SA 3.0 | deleted 33 characters in body |
| Mar 12, 2012 at 19:32 | history | edited | Markus | CC BY-SA 3.0 | removed link, might be too much |
| Mar 12, 2012 at 19:27 | comment | added | Patrick Hughes | Most useful quote ever: "I don't think it is important to be as precise as possible. Just be as precise as necessary." | |
| Mar 12, 2012 at 19:21 | history | answered | Markus | CC BY-SA 3.0 |