Timeline for How to render axometric/isometric tiles that are a 2d array in logic, but inclined 45º visually?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 1, 2012 at 16:26 | vote | accept | CosmicGiant | ||
| Sep 30, 2012 at 21:35 | answer | added | Markus von Broady | timeline score: 1 | |
| Aug 31, 2012 at 20:12 | answer | added | API-Beast | timeline score: 1 | |
| Aug 1, 2012 at 18:24 | answer | added | Tomas Lazaro | timeline score: 2 | |
| May 31, 2012 at 23:01 | comment | added | House | Well I think your question has created the link that future visitors may need then :). | |
| May 31, 2012 at 22:59 | comment | added | CosmicGiant | Thanks very much, @Byte56. This is exactly what I was wanting. Bad thing the question's title there is on collision detection; It made me skip it when I searched for previous question's solutions. | |
| May 31, 2012 at 21:25 | comment | added | House | See @JohnMcDonald's answer to this question as he sums it up well. Essentially, yes, it's just a change in rendering behavior. | |
| May 31, 2012 at 21:14 | history | asked | CosmicGiant | CC BY-SA 3.0 |