Timeline for I have an "amoeba" game mechanic. Any idea on how to implement it?
Current License: CC BY-SA 3.0
14 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 13, 2017 at 12:18 | history | edited | CommunityBot | replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/ | |
| May 7, 2013 at 1:12 | answer | added | DaleyPaley | timeline score: 1 | |
| Oct 21, 2012 at 19:43 | answer | added | TenaciousD | timeline score: 2 | |
| Jul 27, 2012 at 13:16 | comment | added | nucleartide | You guys are too clever :D | |
| Jul 27, 2012 at 9:38 | comment | added | knight666 | @brendan: If you swap black with white, red with blue and white with black, it becomes a lot more apparent where he got this "black paper". ;) | |
| Jul 27, 2012 at 9:25 | comment | added | brendan | where'd you get that sweet black paper? | |
| Jul 26, 2012 at 22:30 | answer | added | PhiNotPi | timeline score: 8 | |
| Jul 13, 2012 at 14:10 | comment | added | Engineer | Noun- and verb-forms are invagination and invaginate respectively, FYI. (I did do biology.) Nice pics. | |
| Jul 12, 2012 at 22:34 | history | tweeted | twitter.com/#!/StackGameDev/status/223545908938289152 | ||
| Jul 12, 2012 at 20:34 | vote | accept | nucleartide | ||
| Jul 12, 2012 at 20:31 | answer | added | Matt Kemp | timeline score: 16 | |
| Jul 12, 2012 at 20:07 | answer | added | CobaltHex | timeline score: 4 | |
| Jul 12, 2012 at 20:04 | history | edited | nucleartide | CC BY-SA 3.0 | added 23 characters in body |
| Jul 12, 2012 at 19:56 | history | asked | nucleartide | CC BY-SA 3.0 |