Skip to main content
replaced http://stackoverflow.com/ with https://stackoverflow.com/
Source Link

In thisthis answer is this link, but it work only in fullscreen mode. ( use IDirect3DDevice9::SetGammaRamp() )

Another approach is using HDR, you can found examples in Directx SDK Samples Directory + look at this example and this.

In this answer is this link, but it work only in fullscreen mode. ( use IDirect3DDevice9::SetGammaRamp() )

Another approach is using HDR, you can found examples in Directx SDK Samples Directory + look at this example and this.

In this answer is this link, but it work only in fullscreen mode. ( use IDirect3DDevice9::SetGammaRamp() )

Another approach is using HDR, you can found examples in Directx SDK Samples Directory + look at this example and this.

Source Link
ErikEsTT
  • 346
  • 1
  • 3
  • 10

In this answer is this link, but it work only in fullscreen mode. ( use IDirect3DDevice9::SetGammaRamp() )

Another approach is using HDR, you can found examples in Directx SDK Samples Directory + look at this example and this.