Timeline for Is it reasonable to write a game engine in C?
Current License: CC BY-SA 2.5
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 5, 2012 at 22:35 | comment | added | Matt Jensen | I feel like it should be somewhat of a rule to cite all statistics. | |
| Aug 23, 2010 at 19:04 | comment | added | BRaffle | And 99% of statistics are made up. | |
| Jul 31, 2010 at 16:54 | comment | added | Kaj | Note that 99% of commercial and in-house game engines steer away from Boost and STL for various reasons (performance guarantee, debugability, thread safeness, control). | |
| Jul 15, 2010 at 8:45 | history | answered | user266 | CC BY-SA 2.5 |