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Jan 28, 2013 at 15:21 vote accept Huhwha
Jan 23, 2013 at 20:24 comment added Huhwha Thanks for the very detailed answer, but I have to apologize for not giving enough information in my question. I'm working in 2D, and the main issue that I was running into was that I couldn't get children to honor their parent's origin. E.g., if I had a parent node with it's origin at {10, 10} the rotations etc. would work properly but any children that were added would be registered at the parent's {0, 0} point. I fixed it by adding a translation to the parent's origin (e.g. translate(parent.origin.x, parent.origin.y). If you incorporate the above in your answer I'll be happy to accept it.
Jan 22, 2013 at 22:58 history answered Tom Dalling CC BY-SA 3.0