Timeline for XNA 2D: How to load/unload specific content by level
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
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| Feb 15, 2013 at 5:07 | comment | added | Sasquatch | Yeah, I'm creating a second contentManager (named "mapContent" for clarity) to hold everything specific to whatever map is being loaded. If I understand correctly, I should be able to call Unload() on it to dump everything and reload just what the next map requests. And yeah, my MapFactory has a LoadXml(string filename) method that uses XmlReader to parse the file. | |
| S Feb 13, 2013 at 7:36 | history | answered | CobaltHex | CC BY-SA 3.0 | |
| S Feb 13, 2013 at 7:36 | history | made wiki | Post Made Community Wiki by CobaltHex |