Skip to main content

Timeline for ShapeRenderer efficiency on games

Current License: CC BY-SA 4.0

10 events
when toggle format what by license comment
S Feb 25, 2019 at 18:32 history edited doppelgreener CC BY-SA 4.0
comments are transient, no need to mark edits as responding to anyone
S Feb 25, 2019 at 18:32 history suggested burhanloey CC BY-SA 4.0
Added additional information about how to scale the texture in response to a question in the comment
Feb 12, 2019 at 21:10 review Suggested edits
S Feb 25, 2019 at 18:32
Aug 20, 2013 at 18:55 comment added Wolfrevo Kcats Could you specify how to scale the texture?
Feb 23, 2013 at 20:39 comment added petervaz geez, I did exatcly that, except the fill(), and was wondering why didn't work. thanks.
Feb 23, 2013 at 12:26 comment added junkdog Sure, see updated answer.
Feb 23, 2013 at 12:26 history edited junkdog CC BY-SA 3.0
added 547 characters in body
Feb 22, 2013 at 17:09 vote accept petervaz
Feb 22, 2013 at 17:09 comment added petervaz Is it possible to load or create that one pixel texture without reading it from a file?
Feb 22, 2013 at 1:30 history answered junkdog CC BY-SA 3.0