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Jan 23, 2013 at 7:05 history edited Andrew Russell CC BY-SA 3.0
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Nov 16, 2010 at 16:07 comment added Michael Stum I also found the Game State Management Demo at the XNA Web Site which uses exactly this (1 global Content Manager and a 2nd one on Screens that need it). Not very intuitive, but it'll do :)
Nov 16, 2010 at 16:04 vote accept Michael Stum
Nov 16, 2010 at 9:41 comment added user744 +1 and a reminder to myself to link here next time someone tries to tell me how great the singleton pattern is for asset managers.
Nov 16, 2010 at 5:48 history answered Andrew Russell CC BY-SA 2.5